MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

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                "title": "Periodic shooting",
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                "params": {},
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                "user": "Timothy",
                "timestamp": "2025-09-27T15:00:10Z",
                "comment": "Created page with \"<syntaxhighlight lang=\"gdscript\" line> var waiting_to_shoot = false   func _input(event: InputEvent) -> void:\t \tif event.is_action(\"ui_right\") and waiting_to_shoot == false: \t\twaiting_to_shoot = true \t\tawait get_tree().create_timer(0.4).timeout \t\tprint('A shot was fired!') \t\twaiting_to_shoot = false </syntaxhighlight>\""
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                "timestamp": "2025-07-17T09:59:45Z",
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                "user": "Timothy",
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                "user": "Timothy",
                "timestamp": "2025-07-17T09:56:30Z",
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                "params": {},
                "type": "create",
                "action": "create",
                "user": "Timothy",
                "timestamp": "2025-07-17T09:48:11Z",
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                "revid": 89,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Timothy",
                "timestamp": "2025-07-17T09:47:59Z",
                "comment": ""
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            {
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                "title": "File:Canvas layer.jpg",
                "pageid": 34,
                "logpage": 34,
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                "params": {
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                    "img_timestamp": "2025-07-17T09:47:59Z"
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                "type": "upload",
                "action": "upload",
                "user": "Timothy",
                "timestamp": "2025-07-17T09:47:59Z",
                "comment": ""
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            {
                "logid": 56,
                "ns": 0,
                "title": "Programming your first game/Membangun scene",
                "pageid": 33,
                "logpage": 33,
                "revid": 88,
                "params": {},
                "type": "create",
                "action": "create",
                "user": "Timothy",
                "timestamp": "2025-07-17T09:43:27Z",
                "comment": "Created page with \"Sebelum melangkah lebih lanjut, ada baiknya kita memahami dulu gagasan bahwa setiap game yang kita buat di Godot pasti terdiri dari kumpulan scene. Sebuah scene bisa merepresentasikan konsep tertentu dalam game, misalnya senjata, level, karakter NPC, dan sebagainya.  Pada tahapan sebelumnya, kita telah membuat sebuah scene yang disimpan dalam file <code>cookie.tscn</code>. Adapun scene ini terdiri dari node Sprite2D yang memiliki anak AudioStreamPlayer2D.  Kini, kita aka...\""
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        ]
    }
}